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Showing posts from April, 2018

3D Modeled Head

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This is the 3D head that I modeled in Blender and and printed.  I learned how to use different tools and smoothing in the sculpt mode of Blender.

Mean Creases

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This is what I was able to create following the Mean Creases demonstration.  This demonstration showed me what kind of curvatures I can make in Blender.

Hard Surface Modeling Investigation

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Hard Surface Modeling is the notable realism of objects such as cars, weapons, or armor that has a metallic or solid-looking material that can be resembled in modeling softwares.